MA Games
Design將挑戰(zhàn)并擴(kuò)展您對(duì)未來(lái)動(dòng)態(tài)游戲的批判性理解和體驗(yàn)設(shè)計(jì)技術(shù)。您將探索游戲玩法的不同觀點(diǎn),開(kāi)發(fā)引人入勝且令人興奮的新作品,將您帶入一個(gè)新的高度。
您將有機(jī)會(huì)通過(guò)各種方法來(lái)研究擴(kuò)大游戲領(lǐng)域的觀眾參與度。您還將通過(guò)不斷擴(kuò)展的互動(dòng)體驗(yàn)來(lái)探索游戲。
您將研究當(dāng)代游戲和游戲文化的背景。您還將考慮在其他情況下的游戲,例如應(yīng)用游戲(也稱為“嚴(yán)肅游戲”),研究,教育和醫(yī)療保健,以及它如何為電影和建筑等其他創(chuàng)意學(xué)科提供信息。
您不僅可以創(chuàng)造娛樂(lè),還可以運(yùn)用自己的技能,并探索其他領(lǐng)域,例如前衛(wèi)游戲和有目的的游戲。您將探索互動(dòng)和沉浸的游戲機(jī)制,運(yùn)用新技術(shù)和創(chuàng)新方法(擴(kuò)展現(xiàn)實(shí)-XR),并利用您現(xiàn)有的數(shù)字設(shè)計(jì)技能和技術(shù)知識(shí)。我們還將鼓勵(lì)您參加UCA Game Jams,以及參加許多外部游戲活動(dòng)和節(jié)日。
您將在杰出的工作室學(xué)習(xí),并配有專門的行業(yè)硬件和軟件。您還將可以使用VR開(kāi)發(fā)工具,從而可以將游戲部署到各種平臺(tái)上,并可以訪問(wèn)我們獨(dú)特的控制臺(tái),PC,棋盤和紙牌游戲庫(kù)。
提供此課程的團(tuán)隊(duì)是由具有游戲開(kāi)發(fā)經(jīng)驗(yàn)以及具有相關(guān)創(chuàng)作和研究背景的經(jīng)驗(yàn)的講師團(tuán)隊(duì)組成。您還將進(jìn)行演講,并會(huì)見(jiàn)來(lái)自知名游戲公司和背景的來(lái)訪講師。
UCA Farnham地理位置獨(dú)特的英格蘭東南部,在英國(guó)游戲產(chǎn)業(yè)中占有相當(dāng)大的份額-包括Rocksteady Studios,Supermassive Games,EA,Rebellion,F(xiàn)ireproof Games,nDreams,Two Point Studios,Gear for Breakfast,Supergonk ,F(xiàn)ailbetter Games和Weather Factory –為異地訪問(wèn)和旅行,游戲社交活動(dòng)以及其他跨領(lǐng)域活動(dòng)提供了許多機(jī)會(huì)。
校園距離被稱為計(jì)算機(jī)游戲好萊塢的吉爾福德僅20分鐘路程,而距倫敦僅55分鐘路程,該地點(diǎn)位于英國(guó)三個(gè)最大的游戲產(chǎn)業(yè)中心中的兩個(gè),以及新興的虛擬現(xiàn)實(shí)(VR)和增強(qiáng)現(xiàn)實(shí)(AR)行業(yè)。緊靠吉爾福德和倫敦學(xué)習(xí),將帶您進(jìn)入英國(guó)最大的技術(shù)孵化器和游戲行業(yè)初創(chuàng)企業(yè)。
課程詳解
第一學(xué)期
Thinking, Prototyping and Practice
You will examine advanced, specialist tools, methods, concepts and processes relevant to games, and develop your interactive development skills in order to prototype games, while exploring the interplay between concept and outcome. You will be encouraged to explore and challenge the expanding discipline through a range of practice-based projects.
Narrative and Play
You’ll learn about the application of traditional story and narrative design and how it applies to games design and gameplay. This unit gives you an introduction to the art and craft of producing interactive fiction and storytelling techniques and structures for innovative games. It will provide you the opportunity to develop unique narrative and playable experiences for to expand the possibilities for gameplay using the tools and approaches available through Games.
第二學(xué)期
During term two you will experiment and develop game experiences with VR and AR technologies, exploring different prototype outcomes and, begin developing your MA project.
Real and Virtual Worlds
This unit examines the relationship between the real and virtual world and you will use different tools, methods, concepts and process to create your own virtual or mixed reality world. You will design unique and fully immersive and spatialised experiences specific to chosen audiences and consider the transition between worlds.
Audiences and Experiences
Through seminars, projects and supporting workshops, you will critically examine gameplay, rules and mechanics and design experiences for specific audiences, having evaluated contemporary games culture in reference to a specific audience, their needs and interests. These experiences might entertain, educate, inform, augment or challenge your audience, with some of the themes explored through this unit being further developed later in the course.
第三學(xué)期
In the third term of the course, you will apply the knowledge gained through your research to create a final body of work and exit portfolio.
Realisation and Dissemination
This unit is the culmination of your studies and an exposition of the skills, understanding and creative approach you have developed through your MA. It leads directly from the previous unit, through which you have already defined your interests, tested your ideas, and planned the production of a body of work for this unit. Through this unit you will demonstrate your in-depth subject knowledge, understanding of context, creative independence, applied ideas and innovation, technical skills, resolution (appropriate to your intended audience) and personal strategy for presenting work.
以上內(nèi)容便是關(guān)于英國(guó)創(chuàng)意藝術(shù)大學(xué)游戲設(shè)計(jì)碩士課程詳解,希望對(duì)大家有所幫助。
游戲設(shè)計(jì) 創(chuàng)意藝術(shù)大學(xué) 游戲設(shè)計(jì)專業(yè)